Three.js is a very powerful application programming interface to render 2D and 3D objects using the WebGL javascript library in angular apps. Considering the boom in the gaming, 3D printing, and motion graphic industry, Three.js is emerging as a robust visualizing tool for creating animations. We, at Oodles, as an evolving Artificial Intelligence Development Company, present a step-by-step guide to integrating Three.js scenes in Angular applications.
Some of the examples of graphics library in the computer world are given below:
1. WebGL
2. OpenGLSL
3. OpenGLES
4. JOGL
Three.js library mostly uses WebGL graphics technology which directly uses processing resource of graphics card in computer and create animated 2D and 3D objects.
e.g: let cubeScene = new THREE.Scene();
e.g: let cameraToView = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
e.g: let renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
e.g: let cubeGeometry = new THREE.BoxGeometry(5,5,5);
e.g: let cubeMaterial = new THREE.MeshBasicMaterial({color: 0xffc0cb});
e.g: let cube3D = new THREE.Mesh( cubeGeometry, cubeMaterial );
e.g: cubeScene.add(cube3D);
e.g: renderScene() {
requestAnimationFrame(animate);
renderer.render(cubeScene, cameraToView);
}
One of the speciality about Three.js is that we can use textures on object body. Some of the types of the objects we can create are plane, cube, sphere, cylinder, axes etc. We can rotate, custom animate, zoom, pan, view particular side by zoom effect etc. Most of the hydraulics, gaming organizations are using this technology to build web application.
To use Three.js in angular using npm package
Run: npm install three --save
We can import three.js from th three.module.js file into our .ts or .js file by referring to the three package:
e.g: import * as THREE from 'three';
Connect with the Oodles team to explore how we deploy Three.js, Redux, and other tools in powering Dynamix machine learning applications. We also serve as an established Chatbot Development Company, building intelligent chatbots and virtual agents for enterprises globally.
Below are the sources of Three.js
1. Official Website: https://threejs.org/
2. GitHub Link: https://github.com/mrdoob/three.js
Box geometry source: https://threejs.org/docs/#api/en/geometries/BoxGeometry